Hi!

All the up-to date information on the Defcon AI API can be found here:
http://www.introversion.co.uk/defcon/bots/index.html
http://www.doc.ic.ac.uk/~rb1006/projects:api

Please refer to the documentation for info on how to get started. 
There's a quickstart guide for the impatient, so don't worry!


Download and Installation:

You'll need:
    * Windows demo: http://www.introversion.co.uk/defcon/
    * Bot-enabled Defcon executable and framework (the files that this readme 
      came with)

   1. Download and install the Windows demo version of DEFCON.
   2. Presumably you already unzipped the contents of the Defcon API zip file.
      Copy the contents of the zip file into the directory where you installed 
      Defcon, overwriting the original Defcon.exe (you can make a backup of that).
   3. Run Defcon.exe

Changelog:

===================
  v1.57 bot beta
  9th August 2009
===================
  - Fixed: Bomber and Fighter IDs were not recognized properly by some functions
  - Fixed: Version string in game shows accurate version


===================
  v1.55 bot beta
 26th March 2009
===================
  - Nukes do now trigger EventDestroyed and EventHit events (ie, destroyed buildings will appear on event list)
  - New command line options: 
    - maxgametime=n maximum game time in ingame seconds before the victory timer starts. Victory timer can only start in defcon 1. example: maxgametime=15000
    - internalais=n number of internal ais used. you can use numplayers to specify when the host will start the game. example: numplayers=3 internalais=2
    - internalaiterritory=n territory of an internal ai. use repeatedly for more than one ai. the internalais value will be set automatically to the correct size. example: internalaiterritory=1 internalaiterritory=3
    - repeat=n repeats the game n times. If set, the current game will end immediatelly after the victory timer ends and return to the host screen. after all games have been played, game should shut down entirely.
    - fastserveradvance enables a quicker server update than every 100ms. (Beta feature, please report any oddities)
  - Fixed: Initialisation of dll was called twice occasionally.

===================
 v1.51 bot build 2
19th November 2008
===================
- Fixed: Game crashes when selecting bot and subsequently selecting "No Bot".

===================
    v1.51 bot
17th November 2008
===================

Initial release
